• Deck Building: Before starting a match, create your deck using cards you’ve collected. Customize your deck based on strategy—focus on attack-heavy units, healing abilities, or powerful spells.
• Terrain Zones: At the start of the game, choose which terrains to place on your side of the board. Each terrain type allows only certain creatures to be summoned there, except Rainbow Creatures, which are flexible. Terrain types:
– Cornfields: Strong attackers.
– Sandlands: Defensive powerhouses.
– Blue Plains: Balanced but unpredictable.
– Candy Kingdom: Weak but great at healing allies.
– Useless Swamp: Special ability users or direct-damage dealers.
• Turn-Based Mechanics: On your turn, draw cards, spend resources (Magic Points), and deploy creatures, buildings, or spells onto the field. Attack enemy creatures or target their towers directly when possible.
• Winning Conditions: Outlast your opponent by maintaining stronger forces, controlling key areas, and dealing consistent damage.